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Class Adjustments

Sniper

SkillNew Behaviour
TrapsMaximum traps increased to 10
Ankle SnareDuration set to default
Body Relocation & Back SlidingDisabled while trapped

Stalker

SkillNew Behaviour
Close ConfineBody Relocation & Back Sliding disabled
RaidDamage increased by 200%
Raid RequirementHide no longer required to cast

High Priest

SkillNew Behaviour
Magnus ExorcismusAffects all enemies
Holy LightDamage increased by 200%

Champion

SkillNew Behaviour
Chain Crush ComboNow requires 1 Spirit Sphere (was 2)
Normal AttacksNo longer interrupt combos
KnucklesIncrease combo damage by +25%

White Smith

SkillNew Behaviour
Cart RevolutionDeals full damage at 75% cart weight
Cart TerminationDeals full damage at 75% cart weight

Creator

SkillNew Behaviour
Axe MasteryBonuses also apply to Mace weapons

Lord Knight

SkillNew Behaviour
Spiral PierceCan now be cast with both one-handed and two-handed swords
Damage increased by 10%
Improved hit consistency (reduced miss/knockback issues)
Increased AoE range
Improved damage scaling based on STR

Paladin

SkillNew Behaviour
Reduced HP/SP consumption by 5%
Increased Holy damage by 10%
Reduced cast delay by 0.5 seconds

Bard / Dancer

SkillNew Behaviour
Arrow VulcanIncreased damage scaling based on DEX
Reduced after-cast delay by 0.5 seconds

Gunslinger

SkillNew Behaviour
Trigger Happy Shot / Rapid ShowerImproved ASPD scaling
Increased overall damage by 10%
Reduced skill delay by 1 second

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