🏰Guild Level System
Level up your guild together by contributing Zeny, hunting monsters, and collecting materials.
Guild Tax is disabled—all progress comes from Guild Contributions.




📍 Location: Jet Island
- Unlock tiers at guild levels: Lv10, 20, 30, 40, 50 → grant Guild Traits I–V to all members.
- Contribute in 3 ways:
- Zeny Contribution (one-tap donations)
- Hunting Quests (defeat specific monsters)
- Collection Quests (turn in item drops)
- Weekly quests: A pool of 10 Hunting + 10 Collection quests appears each week.
- If one member finishes a quest, others can still complete the same quest.
- Quests reset weekly; more activities will be added as the server progresses.
🧾 Guild Traits (Tier bonuses)
🏅Guild Trait I (Guild Lv 10)
- EXP Rate +7%
- Drop Rate +7%
- Weight Limit +200
- HP & SP Regeneration +1%
- Damage to Boss Monsters +2%
🏅Guild Trait II (Guild Lv 20)
- EXP Rate +10%
- Drop Rate +10%
- Weight Limit +400
- HP & SP Regeneration +2%
- Damage to Guardians +2%
- Damage to Boss Monsters +4%
🏅Guild Trait III (Guild Lv 30)
- EXP Rate +13%
- Drop Rate +13%
- Weight Limit +600
- HP & SP Regeneration +3%
- Damage to Guardians +4%
- Damage to Boss Monsters +6%
- Ignore Boss DEF +4%
- Ignore Boss MDEF +4%
🏅Guild Trait IV (Guild Lv 40)
- EXP Rate +16%
- Drop Rate +16%
- Weight Limit +800
- HP & SP Regeneration +4%
- Damage to Guardians +6%
- Damage to Boss Monsters +8%
- Ignore Boss DEF +6%
- Ignore Boss MDEF +6%
- Increase Physical Damage to Players +4%
- Increase Magical Damage to Players +4%
- All Stats +1
🏅Guild Trait V (Guild Lv 50)
- EXP Rate +20%
- Drop Rate +20%
- Weight Limit +1,000
- HP & SP Regeneration +5%
- Damage to Guardians +8%
- Damage to Boss Monsters +10%
- Ignore Boss DEF +8%
- Ignore Boss MDEF +8%
- Increase Physical Damage to Players +6%
- Increase Magical Damage to Players +6%
- All Stats +2
Make Contribution
1) Guild Contribute Zeny
Donate Zeny directly to your guild. Fastest way to push levels when you’re short on time.
- Contributes Guild EXP instantly after confirming your amount.
- Great for coordinating guild “push hours.”
2) Guild Collection Quest
Accept a weekly item-turn-in task.
- Collect the listed monster materials and turn them in to gain Guild EXP.
- Quests are per member: even if one member finishes a quest, others can also complete the same quest for additional EXP.
3) Guild Hunting Quest
Accept a weekly kill quest.
- Hunt the specified monsters until the counter reaches 100%.
- Report back to Guild Manager to receive Guild EXP.